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The Hag

My builds: 0

Unique perks · 3

  • Hex: Devour Hope

    B

    Hex: Devour Hope lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor is unhooked at least 24 metres from your location, Hex: Devour Hope gains +1 Token, up to a maximum of 5 Tokens: At 2 Tokens: 10 seconds after hooking a Survivor, you are granted a 3/4/5 % Haste Status Effect for 10 seconds. At 3 Tokens: Afflicts all Survivors with the Exposed Status Effect. At 5 Tokens: Unlocks the Kill ability, allowing you to kill dying Survivors by your own hands. The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "If you do nothing, you have their blood on your hands. If you save them, her hunger grows."

  • Hex: Ruin

    S

    All Generators not currently being repaired experience the following effect: Causes them to automatically regress at 100/125/150 % of the default Regression rate. The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "A curse is upon you. It will cause your ruin."

  • Hex: The Third Seal

    B

    The last 2/3/4 Survivors you hit with a Basic or Special Attack suffer permanently from the Blindness Status Effect.The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial. "She touched your skin, you bear the witch's mark!"

Otzdarva builds · 3

Recommended add-on combo · 4

From otz-addon-tierlist.pages.dev

  • Best combo

    • Rusty Shackles
      Willow Wreath
  • Solid combo

    • Swamp Orchid Necklet
      Willow Wreath
  • Good value combo

    • Cypress Necklet
      Dragonfly Wings
  • Fun combo

    • Scarred Hand
      Waterlogged Shoe

Power add-ons · 20

  • Bog Water

    CCommon

    Murky water contained in a glass pill bottle from another time. Reduces the Trigger range of Phantasm Traps by -10 %.

  • Dead Fly Mud

    ACommon

    A small lump of mud, black with the remains of flies.Devoured to increase stamina. Increases the Teleport range to tripped Phantasm Traps by +10 %.

  • Powdered Eggshell

    BCommon

    Minuscule eggshell fragments shimmering with a pale golden hue. Increases the Tripped duration of Phantasm Traps by +20 %.

  • Rope Necklet

    BCommon

    A rigid ornament worn around the neck made from dead plants. Increases the Setting speed of Phantasm Traps by +10 %.

  • Bloodied Water

    CUncommon

    Tainted water contained in a folded water lily leaf. Reduces the Trigger range of Phantasm Traps by -20 %.

  • Cypress Necklet

    AUncommon

    A rigid ornament worn around the neck made from dead plants adorned with crudely attached cypress bark and swamp moss. Increases the Setting speed of Phantasm Traps by +15 %.

  • Dragonfly Wings

    AUncommon

    A handful of yellowish wings, dry and crisp.Devoured to increase stamina. Increases the Teleport range to tripped Phantasm Traps by +12.5 %.

  • Half Eggshell

    BUncommon

    One half of a perfectly round hollow eggshell. Increases the Tripped duration of Phantasm Traps by +25 %.

  • Pussy Willow Catkins

    AUncommon

    A handful of small, pristine flower clusters covered in a fine greyish fur. The Auras of Survivors tripping Phantasm Traps are revealed to you for 3 seconds.

  • Bloodied Mud

    CRare

    A handful of mud with veins of deep crimson. The bloody layers empower the mud. Reduces the Trigger range of Phantasm Traps by -30 %.

  • Cracked Turtle Egg

    BRare

    A pale orange turtle egg, cracked and emptied of its content. Increases the Tripped duration of Phantasm Traps by +30 %.

  • Dried Cicada

    ARare

    A large swamp cicada covered in a fine layer of ash; crispy.Devoured to increase stamina. Increases the Teleport range to tripped Phantasm Traps by +15 %.

  • Swamp Orchid Necklet

    ARare

    A rigid ornament worn around the neck made from dead plants adorned with withered orchid petals and leaves. Increases the Setting speed of Phantasm Traps by +20 %.

  • Willow Wreath

    ARare

    Three frail willow branches attached to form a triangular wreath. The Auras of Survivors tripping Phantasm Traps are revealed to you for 5 seconds.

  • Disfigured Ear

    CVery Rare

    The cannibal village deaf boy's ear.Deformed due to several hits to the head.The trapped life essence within unlocks tremendous potential in The Hag's power: Triggering a Phantasm Trap inflicts the following effect on Survivors: Causes them to suffer from the Deafened Status Effect for 6 seconds.

  • GR

    Grandma's Heart

    Very Rare

    The cold heart of the cannibal village elder.The trapped life essence within unlocks tremendous potential in The Hag's power. Whenever Survivors trigger Phantasm Traps, you benefit from the following effects for their tripped duration: Suppresses your Terror Radius. Increases the Fake Terror Radius of the Mud Phantasms by +16 metres. "Bring me another slice of the girl." — Grandma

  • Rusty Shackles

    SVery Rare

    Shackles once used to hold prisoners and carcasses in the cannibal village cellar.The trapped life essence within unlocks tremendous potential in The Hag's power. Suppresses any indication to Survivors that they tripped Phantasm Traps. Suppresses the creation of Mud Phantasms.

  • Scarred Hand

    DVery Rare

    The cut up, severed hand of the cannibal village butcher.The trapped life essence within unlocks tremendous potential in The Hag's power. Grants collision with Survivors to both Phantasm Traps and the Mud Phantasms. Grants +300 % bonus Bloodpoints in the Deviousness Category. Disables your ability to teleport to tripped Phantasm Traps. Scarred Hand trumps all other Add-ons. "..." — The Butcher

  • Mint Rag

    SVisceral

    A small piece of cotton torn from the dress worn by Lisa Sherwood on the day she disappeared.The trapped life essence within unlocks tremendous potential in The Hag's power. Press the Active Ability button to teleport to any untripped Phantasm Trap anywhere in the environment. Mint Rag has a cool-down of 10 seconds.

  • Waterlogged Shoe

    DVisceral

    A child's shoe, long lost in the bog's waters.The trapped life essence within unlocks tremendous potential in The Hag's power. Permanently increases the default Movement speed by +7.5 % to 4.73 m/s. Survivors suffer from a -9 % Hindered Status Effect within the Trigger range of Phantasm Traps. Disables your ability to teleport to tripped Phantasm Traps.

Goals for The Hag · 6

  • achievement

    Adept Hag

  • prestige

    Prestige III: The Hag

  • prestige

    Prestige 25 portrait: The Hag

  • prestige

    Prestige 50 portrait: The Hag

  • prestige

    Prestige 75 portrait: The Hag

  • prestige

    Prestige 100 portrait: The Hag

Tick these off on the goals page.