killer
The Xenomorph
Unique perks · 3

Ultimate Weapon
BWhenever you search a Locker, Ultimate Weapon triggers its effects on all Survivors within 40 metres of its location: Causes them to scream and reveal their location to you. Inflicts the Blindness Status Effect for 30 seconds. Ultimate Weapon has a cool-down of 55/50/45 seconds. "I can't lie to you about your chances, but... you have my sympathies." — Ash

Rapid Brutality
BYou move with a speed and fury that makes blood run cold. You can no longer gain the Bloodlust Status Effect. Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds. "Catch it, put it in the airlock, get rid of it." — Dallas

Alien Instinct
BWhenever you hook a Survivor, Alien Instinct activates: The Aura of the farthest Survivor from your current location who is in the Injured State is revealed to you for 8 seconds. Causes that Survivor to suffer from the Oblivious Status Effect for 40/50/60 seconds. "Yellow light's for my eyes only." — Dallas
Otzdarva builds · 3
Classic Gen Control
meta · gen-control
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Chase & Info
info · chase
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Xenomorph Tunnel
meta
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Recommended add-on combo · 4
From otz-addon-tierlist.pages.dev
Best combo
- Harpoon Gun
Self-Destruct Bolt
Solid combo
- Kane’s Helmet
Multipurpose Hatchet
Good value combo
- Cereal Rations
Lambert’s Star Map
Fun combo
- Cat Carrier
Drinking Bird
Power add-ons · 20

Cereal Rations
ACommonContains 100 % of the recommended daily intake of Vitamin A.Tastes awful. While inside the Tunnels, you benefit from the following effect: The Auras of deployed Remote Flame Turrets are revealed to you. This effect lingers for 3 seconds.

Ripley's Watch
BCommonOn a ship as massive as the Nostromo, synchronising watches was important to keep track of work shifts. Causes Remote Flame Turrets to self-destruct after knocking you out of Crawler Mode.

Ovomorph
BCommonIt looks harmless, but the horrors held inside are immeasurable. Increases the Charge rate of Crawler Mode while outside the Tunnels by +25 %.

Drinking Bird
CCommonOne of the many tchotchkes littering the Nostromo's living quarters.A bit of whimsy in an otherwise sterile environment. Increases the duration of Killer Instinct after exiting the Tunnels by +3 seconds.

Lambert’s Star Map
AUncommonVital for interstellar travel, but not as useful on a smaller scale. Reduces the Attack range of Remote Flame Turrets by -2 metres.

Crew Headset
BUncommonWhile they facilitated team communication, the constant chatter made the crew easier to track. Increases the Detection range of Survivor Footsteps when inside the Tunnels by +6 metres.

Ash’s Innards
CUncommonWhile hardier, mechanical beings break too when enough force is applied. Increases the Respawn timer of Remote Flame Turrets by +15 seconds.

Light Wand
CUncommonA portable light source used by Ash and Dallas while looking for the invasive creature.Mostly ineffective for lighting larger spaces. Increases the temporary downtime of Remote Flame Turrets whenever you exit the Tunnels by +3 seconds.

Brett’s Cap
CUncommonThis Nostromo ballcap was fashionable, but severely limited his vertical field of vision. Whenever a Remote Flame Turret is destroyed by any means, it triggers the following effect: Causes all Survivors within 16 metres of its location to suffer from the Blindness Status Effect for 25 seconds.

Emergency Helmet
BRareAn extra helmet on the bridge, for use in emergencies only. Increases the Resistance towards Remote Flame Turrets before being knocked out of Crawler Mode by +15 %.

Kane’s Helmet
ARareA thin layer of glass was the difference between a minor inconvenience and the tragic destruction of the Nostromo's crew. Survivors hit with a successful Tail Attack suffer from the Mangled Status Effect for 70 seconds.

Multipurpose Hatchet
BRareEqually useful for destruction and repair. Survivors hit with a successful Tail Strike attack suffer from the Haemorrhage Status Effect until fully healed.

Parker’s Headband
CRareA bold fashion choice that doubled as a handy way to wick sweat from the eyes. Grants a +5 % Haste Status Effect for 3 seconds after exiting the Tunnels.
- MO
Molted Skin
RareThe Xenomorph moulted many times as it rapidly grew on the Nostromo.Its shed skin was a constant reminder of its presence. After deploying a Remote Flame Turret, Survivors suffer from the Exhausted Status Effect for 30 seconds.

Semiotic Keyboard
AVery RareIts symbols are designed to be universally recognisable, but they may take some getting used to. Causes Generators within 16 metres of a Remote Flame Turret to experience the following effect: The intensity of the Generator Aura reveals its current Repair progress to you.

Harpoon Gun
SVery RareBarely a weapon, its use is only viable in a situation of last resort. Hitting a Survivor within 30 seconds of exiting the Tunnels triggers the following effect: Causes all other Survivors farther than 16 metres from your location to scream and reveal their location to you.

Cat Carrier
CVery RareSaving the cat is a noble goal.It's also very distracting. Whenever a Remote Flame Turret knocks you out of Crawler Mode, you benefit from the following effect: Grants the Undetectable Status Effect for 30 seconds.

Self-Destruct Bolt
AVery RareThey needed to be removed to start, and replaced to end, the self-destruct sequence.Just seeing them evokes a sense of urgency. Increases the Vaulting speed while in Crawler Mode by +30 %.

Improvised Cattle Prod
AVisceralA brutal and noisy weapon, which might have been more effective against a cow. Whenever a Generator is completed, the following effect applies for 15 seconds: While the effect is active, the Aura of any Survivor coming within 10 metres of a Control Station are revealed to you for 15 seconds.

Acidic Blood
BVisceralWhen damaged, The Xenomorph's unique physiology made it deadlier than ever. While in Crawler Mode, whenever a Survivor stuns you by any means within 20 seconds of you exiting the Tunnels, either of the following effects applies: Healthy Survivor: Removes 1 Health State. Injured Survivor: Inflicts the Deep Wound Status Effect. "I think we oughta discuss the bonus situation." — Parker
Goals for The Xenomorph · 6
achievement
Adept Xenomorph
prestige
Prestige III: The Xenomorph
prestige
Prestige 25 portrait: The Xenomorph
prestige
Prestige 50 portrait: The Xenomorph
prestige
Prestige 75 portrait: The Xenomorph
prestige
Prestige 100 portrait: The Xenomorph
Tick these off on the goals page.