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killer

The Xenomorph

My builds: 0

Unique perks · 3

  • Ultimate Weapon

    B

    Whenever you search a Locker, Ultimate Weapon triggers its effects on all Survivors within 40 metres of its location: Causes them to scream and reveal their location to you. Inflicts the Blindness Status Effect for 30 seconds. Ultimate Weapon has a cool-down of 55/50/45 seconds. "I can't lie to you about your chances, but... you have my sympathies." — Ash

  • Rapid Brutality

    B

    You move with a speed and fury that makes blood run cold. You can no longer gain the Bloodlust Status Effect. Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds. "Catch it, put it in the airlock, get rid of it." — Dallas

  • Alien Instinct

    B

    Whenever you hook a Survivor, Alien Instinct activates: The Aura of the farthest Survivor from your current location who is in the Injured State is revealed to you for 8 seconds. Causes that Survivor to suffer from the Oblivious Status Effect for 40/50/60 seconds. "Yellow light's for my eyes only." — Dallas

Otzdarva builds · 3

Recommended add-on combo · 4

From otz-addon-tierlist.pages.dev

  • Best combo

    • Harpoon Gun
      Self-Destruct Bolt
  • Solid combo

    • Kane’s Helmet
      Multipurpose Hatchet
  • Good value combo

    • Cereal Rations
      Lambert’s Star Map
  • Fun combo

    • Cat Carrier
      Drinking Bird

Power add-ons · 20

  • Cereal Rations

    ACommon

    Contains 100 % of the recommended daily intake of Vitamin A.Tastes awful. While inside the Tunnels, you benefit from the following effect: The Auras of deployed Remote Flame Turrets are revealed to you. This effect lingers for 3 seconds.

  • Ripley's Watch

    BCommon

    On a ship as massive as the Nostromo, synchronising watches was important to keep track of work shifts. Causes Remote Flame Turrets to self-destruct after knocking you out of Crawler Mode.

  • Ovomorph

    BCommon

    It looks harmless, but the horrors held inside are immeasurable. Increases the Charge rate of Crawler Mode while outside the Tunnels by +25 %.

  • Drinking Bird

    CCommon

    One of the many tchotchkes littering the Nostromo's living quarters.A bit of whimsy in an otherwise sterile environment. Increases the duration of Killer Instinct after exiting the Tunnels by +3 seconds.

  • Lambert’s Star Map

    AUncommon

    Vital for interstellar travel, but not as useful on a smaller scale. Reduces the Attack range of Remote Flame Turrets by -2 metres.

  • Crew Headset

    BUncommon

    While they facilitated team communication, the constant chatter made the crew easier to track. Increases the Detection range of Survivor Footsteps when inside the Tunnels by +6 metres.

  • Ash’s Innards

    CUncommon

    While hardier, mechanical beings break too when enough force is applied. Increases the Respawn timer of Remote Flame Turrets by +15 seconds.

  • Light Wand

    CUncommon

    A portable light source used by Ash and Dallas while looking for the invasive creature.Mostly ineffective for lighting larger spaces. Increases the temporary downtime of Remote Flame Turrets whenever you exit the Tunnels by +3 seconds.

  • Brett’s Cap

    CUncommon

    This Nostromo ballcap was fashionable, but severely limited his vertical field of vision. Whenever a Remote Flame Turret is destroyed by any means, it triggers the following effect: Causes all Survivors within 16 metres of its location to suffer from the Blindness Status Effect for 25 seconds.

  • Emergency Helmet

    BRare

    An extra helmet on the bridge, for use in emergencies only. Increases the Resistance towards Remote Flame Turrets before being knocked out of Crawler Mode by +15 %.

  • Kane’s Helmet

    ARare

    A thin layer of glass was the difference between a minor inconvenience and the tragic destruction of the Nostromo's crew. Survivors hit with a successful Tail Attack suffer from the Mangled Status Effect for 70 seconds.

  • Multipurpose Hatchet

    BRare

    Equally useful for destruction and repair. Survivors hit with a successful Tail Strike attack suffer from the Haemorrhage Status Effect until fully healed.

  • Parker’s Headband

    CRare

    A bold fashion choice that doubled as a handy way to wick sweat from the eyes. Grants a +5 % Haste Status Effect for 3 seconds after exiting the Tunnels.

  • MO

    Molted Skin

    Rare

    The Xenomorph moulted many times as it rapidly grew on the Nostromo.Its shed skin was a constant reminder of its presence. After deploying a Remote Flame Turret, Survivors suffer from the Exhausted Status Effect for 30 seconds.

  • Semiotic Keyboard

    AVery Rare

    Its symbols are designed to be universally recognisable, but they may take some getting used to. Causes Generators within 16 metres of a Remote Flame Turret to experience the following effect: The intensity of the Generator Aura reveals its current Repair progress to you.

  • Harpoon Gun

    SVery Rare

    Barely a weapon, its use is only viable in a situation of last resort. Hitting a Survivor within 30 seconds of exiting the Tunnels triggers the following effect: Causes all other Survivors farther than 16 metres from your location to scream and reveal their location to you.

  • Cat Carrier

    CVery Rare

    Saving the cat is a noble goal.It's also very distracting. Whenever a Remote Flame Turret knocks you out of Crawler Mode, you benefit from the following effect: Grants the Undetectable Status Effect for 30 seconds.

  • Self-Destruct Bolt

    AVery Rare

    They needed to be removed to start, and replaced to end, the self-destruct sequence.Just seeing them evokes a sense of urgency. Increases the Vaulting speed while in Crawler Mode by +30 %.

  • Improvised Cattle Prod

    AVisceral

    A brutal and noisy weapon, which might have been more effective against a cow. Whenever a Generator is completed, the following effect applies for 15 seconds: While the effect is active, the Aura of any Survivor coming within 10 metres of a Control Station are revealed to you for 15 seconds.

  • Acidic Blood

    BVisceral

    When damaged, The Xenomorph's unique physiology made it deadlier than ever. While in Crawler Mode, whenever a Survivor stuns you by any means within 20 seconds of you exiting the Tunnels, either of the following effects applies: Healthy Survivor: Removes 1 Health State. Injured Survivor: Inflicts the Deep Wound Status Effect. "I think we oughta discuss the bonus situation." — Parker

Goals for The Xenomorph · 6

  • achievement

    Adept Xenomorph

  • prestige

    Prestige III: The Xenomorph

  • prestige

    Prestige 25 portrait: The Xenomorph

  • prestige

    Prestige 50 portrait: The Xenomorph

  • prestige

    Prestige 75 portrait: The Xenomorph

  • prestige

    Prestige 100 portrait: The Xenomorph

Tick these off on the goals page.